top of page

Jovian Moon Base - Callisto, 2200 CE. Tensions have arisen between the conglomerate of Earth’s leading corporations that funded the base, and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: it's time to choose your side.

 

Undaunted: Callisto is a standalone game in the Undaunted series, adapting the core gameplay of previous games to a new science fiction setting. Play across a stunningly illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, manoeuvre to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources.

 

Ages: 14+

Players: 1/2/4

Playing Time: 45-60 minutes

Contents: 4 double-sided boards, Rulebook, Solo Rulebook, 135+ playing cards, 70+ tokens, 12 dice

Undaunted 2200: Callisto

  • D. Thompson, T. Benjamin, D. Digby and D. Turczi

    The award-winning Undaunted series takes to the stars: build your decks, ready your mechs, and battle for dominance over the bleak, resource-rich moon of Callisto.
  • Rights Sold

    German; Spanish

  • Game Details

    Imprint: Osprey Games
    Publication Date: 12-09-2024
  • About the Designers

    David Thompson and Trevor Benjamin are a game design duo from Cambridge. David is known for Castle Itter and Pavlov’s House, while Trevor is known for his work on Dice Heist. Together they designed War Chest and the Undaunted series.

    Roland MacDonald is a graphic designer, illustrator, and board game designer. He has worked on digital and physical games, including Total War: Shogun 2, Battle Line, and the Undaunted series.

    David Digby is a designer, developer, and rulebook editor with a particular enthusiasm for solo game design. He has created solo modes for Chocolate Factory, Eternal Palace, and Tinners Trail.

    Dávid Turczi is a prolific UK-based game designer, known for Anachrony, Imperium, Dice Settlers, as well as solo modes for various games, including Teotihuacan and Cerebria.

bottom of page