Battle across the Solar System through a branching narrative campaign in this deck-building game for 2 or 4 players.
Asteroid belt – RareMetal Ventures mining facility, 2205 CE. For five years, conflict between the Lunar Frontier Authority and a resistance movement known as the Breakers has destroyed peace across the solar system. Their war has drawn in the Galilean Federation, and now threatens settlements and bases on Mars, the Moon, and even on Earth. The epic battle is about to begin: it’s time to choose your side.
Decide the fate of our solar system in Undaunted 2200: Revolution, a standalone deck-building game. Play through branching, four-scenario-long narrative arcs, or pick up any of the 15 scenarios for a quick battle. Master the skies and control the planet surface, in this innovative integration of aerial and ground combat. Varied terrain types affect line of sight and manoeuvrability, offering both challenges and opportunities.
Arm your mechs and launch your fighters. It's time to finish this.
Ages: 14+
Players: 2/4
Playing Time: 45-60 minutes
Contents: 3 double-sided boards, 15 map tiles, 120+ playing cards, 50+ tokens, 4 dice, 3 rulebooks, 30 narrative cards
Undaunted 2200: Revolution
David Thompson, Trevor Benjamin
Battle across the Solar System through a branching narrative campaign in this deck-building game for 2 or 4 players.Rights Sold
GermanBook Details
Imprint: Osprey Games
Publication Date: 08-10-2026About the Authors and Illustrator
David Thompson and Trevor Benjamin are a game design duo who together have created War Chest and the Undaunted series. David hails from Savannah, Georgia, and is known for Castle Itter and Pavlov’s House, while Trevor is from New Brunswick, Canada, and is known for his work on Dice Heist.
Roland MacDonald is a graphic designer, illustrator, and board game designer. He has worked on digital and physical games, including Total War: Shogun 2, Battle Line, and the Undaunted series.Material Available
Please contact the Bloomsbury Team.
_tif.png)
